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Ardella Malinda Sarastri
2025-07-10 17:06:42 +07:00
commit 72b8b42a0b
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace LayerLab.CasualGame
{
public class PanelCasualGame : MonoBehaviour
{
[SerializeField] private GameObject[] otherPanels;
public void OnEnable()
{
for (int i = 0; i < otherPanels.Length; i++) otherPanels[i].SetActive(true);
}
public void OnDisable()
{
for (int i = 0; i < otherPanels.Length; i++) otherPanels[i].SetActive(false);
}
}
}