using System.Collections; using System.Collections.Generic; using UnityEngine; public class TestingDescr : MonoBehaviour { private int tweenId; public GameObject go; // start a tween public void startTween(){ tweenId = LeanTween.moveX(go, 10f, 1f).id; Debug.Log("tweenId:" + tweenId); } // check tween descr public void checkTweenDescr(){ var descr = LeanTween.descr(tweenId); Debug.Log("descr:" + descr); Debug.Log("isTweening:"+LeanTween.isTweening(tweenId)); } }