34 lines
552 B
C#
34 lines
552 B
C#
using UnityEngine;
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using System.Collections;
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using DentedPixel;
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public class TestingIssue : MonoBehaviour {
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LTDescr lt,ff;
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int id,fid;
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void Start () {
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LeanTween.init();
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lt = LeanTween.move(gameObject,100*Vector3.one,2);
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id = lt.id;
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LeanTween.pause(id);
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ff = LeanTween.move(gameObject,Vector3.zero,2);
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fid = ff.id;
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LeanTween.pause(fid);
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}
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void Update () {
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if(Input.GetKeyDown(KeyCode.A))
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{
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// Debug.Log("id:"+id);
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LeanTween.resume(id);
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}
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if(Input.GetKeyDown(KeyCode.D))
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{
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LeanTween.resume(fid);
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}
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}
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}
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