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ColorQuest/Assets/LeanTween/Testing/TestingMaxTweens.cs
Ardella Malinda Sarastri 72b8b42a0b Initial commit
2025-07-10 17:06:42 +07:00

29 lines
725 B
C#

using UnityEngine;
using System.Collections;
using DentedPixel;
public class TestingMaxTweens : MonoBehaviour {
private int tweenIter = 0;
void Awake(){
LeanTween.init (20);
}
void Update(){
// Debug.Log ("tweenIter:" + tweenIter + " tweensRunning:" + LeanTween.tweensRunning + " Time:" + Time.time);
if (tweenIter < 20) {
GameObject box = GameObject.CreatePrimitive(PrimitiveType.Cube);
Destroy( box.GetComponent( typeof(BoxCollider) ) as Component );
// Debug.Log ("new Time.time:" + Time.time);
LeanTween.moveX (box, 100f, 2f).setUseEstimatedTime(true).setOnComplete( ()=>{
Debug.Log("finishes Time:"+Time.timeScale);
}).setDelay(0.1f);
tweenIter++;
}
Time.timeScale = 0f;
}
}