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ColorQuest/Assets/Resources/Scripts/MatchDotLevelScriptable.cs
Ardella Malinda Sarastri 72b8b42a0b Initial commit
2025-07-10 17:06:42 +07:00

14 lines
357 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "MatchDotLevel", menuName = "ScriptableObjects/MatchDotLevel", order = 1)]
public class MatchDotLevelScriptable : ScriptableObject
{
public int colorCount;
public List<Color> colors = new List<Color>();
public List<int> id = new List<int>();
}