14 lines
401 B
C#
14 lines
401 B
C#
using UnityEngine;
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using System.Collections.Generic;
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using System.Collections;
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[CreateAssetMenu(fileName = "Level", menuName = "ScriptableObjects/Level", order = 1)]
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public class LevelScriptable : ScriptableObject
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{
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public List<Color> rgbList;
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public List<Color> rgbSaturatedList;
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public List<int> dotCount;
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public List<Sprite> displaySprite;
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public List<string> displayString;
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}
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