using UnityEngine; public class NonaktifkanTombol : MonoBehaviour { public GameObject[] semuaTombolBerlindung; void Start() { NonaktifkanSemuaTombol(); // Nonaktifkan saat awal scene } public void NonaktifkanSemuaTombol() { foreach (GameObject tombol in semuaTombolBerlindung) { if (tombol != null) tombol.SetActive(false); } } public void AktifkanSemuaTombol() { foreach (GameObject tombol in semuaTombolBerlindung) { if (tombol != null) tombol.SetActive(true); } } }