fix: fix greedy visualization in allowed diagonal, and add some UI

This commit is contained in:
Bobby Rafael
2025-04-30 00:49:32 +07:00
parent df18c63766
commit 15ff52f683
4 changed files with 1993 additions and 8 deletions

View File

@ -20,6 +20,14 @@ public class PathfindingUIManager : MonoBehaviour
public TMP_Dropdown algorithmDropdown;
public Button runPathfindingButton;
public Button resetButton;
public Toggle allowDiagonalToggle; // Toggle untuk diagonal movement
[Header("Visualization Controls")]
public Slider visualizationSpeedSlider;
public Slider visualizationBatchSlider;
// public Toggle showVisualizationToggle;
public TMP_Text speedValueText;
public TMP_Text batchValueText;
[Header("Performance Metrics")]
public TMP_Text timeEstimateText;
@ -68,12 +76,28 @@ public class PathfindingUIManager : MonoBehaviour
if (generateMazeButton != null)
generateMazeButton.onClick.AddListener(OnGenerateMaze);
// Add visualization control listeners
if (visualizationSpeedSlider != null)
visualizationSpeedSlider.onValueChanged.AddListener(OnVisualizationSpeedChanged);
if (visualizationBatchSlider != null)
visualizationBatchSlider.onValueChanged.AddListener(OnVisualizationBatchChanged);
//if (showVisualizationToggle != null)
//{
// showVisualizationToggle.isOn = npc.showVisualization;
// showVisualizationToggle.onValueChanged.AddListener(OnShowVisualizationChanged);
//}
// Subscribe to NPC's pathfinding events
npc.OnPathfindingComplete += UpdatePerformanceMetrics;
// Initialize performance metrics
ClearPerformanceMetrics();
// Initialize visualization controls
InitializeVisualizationControls();
// Perform algorithm warmup
if (performWarmup)
{
@ -190,6 +214,12 @@ public class PathfindingUIManager : MonoBehaviour
{
npc.OnPathfindingComplete -= UpdatePerformanceMetrics;
}
// Unsubscribe from UI events
if (allowDiagonalToggle != null)
{
allowDiagonalToggle.onValueChanged.RemoveListener(OnDiagonalMovementChanged);
}
}
private void InitializeUI()
@ -208,6 +238,13 @@ public class PathfindingUIManager : MonoBehaviour
"BFS"
});
// Initialize diagonal movement toggle
if (allowDiagonalToggle != null)
{
allowDiagonalToggle.isOn = gridMap.AllowDiagonalMovement;
allowDiagonalToggle.onValueChanged.AddListener(OnDiagonalMovementChanged);
}
// Setup maze size dropdown
if (mazeSizeDropdown != null)
{
@ -488,4 +525,65 @@ public class PathfindingUIManager : MonoBehaviour
Debug.Log("Application exit requested");
}
private void InitializeVisualizationControls()
{
// Set initial slider values based on NPC settings
if (visualizationSpeedSlider != null)
{
visualizationSpeedSlider.value = npc.visualizationSpeed;
UpdateSpeedValueText(npc.visualizationSpeed);
}
if (visualizationBatchSlider != null)
{
visualizationBatchSlider.value = npc.visualizationBatch;
UpdateBatchValueText(npc.visualizationBatch);
}
}
private void OnVisualizationSpeedChanged(float newValue)
{
npc.visualizationSpeed = newValue;
UpdateSpeedValueText(newValue);
}
private void OnVisualizationBatchChanged(float newValue)
{
// Pastikan nilai batch adalah integer
int batchValue = Mathf.RoundToInt(newValue);
npc.visualizationBatch = batchValue;
UpdateBatchValueText(batchValue);
}
private void OnShowVisualizationChanged(bool isOn)
{
npc.showVisualization = isOn;
}
private void UpdateSpeedValueText(float value)
{
if (speedValueText != null)
{
speedValueText.text = value.ToString("F2") + "s";
}
}
private void UpdateBatchValueText(int value)
{
if (batchValueText != null)
{
batchValueText.text = value.ToString();
}
}
/// <summary>
/// Menangani perubahan toggle diagonal movement
/// </summary>
private void OnDiagonalMovementChanged(bool isOn)
{
gridMap.AllowDiagonalMovement = isOn;
// Reset performance metrics
ClearPerformanceMetrics();
}
}