mirror of
https://github.com/BobbyRafael31/Unity-MazeRunner-Pathfinding-Visualizer.git
synced 2025-08-13 08:52:21 +00:00
feat saving include npc position
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@ -336,7 +336,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 52.600037, y: 49.700073}
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m_AnchoredPosition: {x: 52.600098, y: 49.700073}
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m_SizeDelta: {x: 81.71, y: 19.77002}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &23184662
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@ -1684,7 +1684,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -13.392517, y: 0}
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m_AnchoredPosition: {x: -13.392578, y: 0}
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m_SizeDelta: {x: 26.785, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &249188175
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@ -7311,8 +7311,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 42bfb8854d690bf4fa7ccf911313d0ae, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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numX: 20
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numY: 20
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numX: 10
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numY: 10
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gridNodeViewPrefab: {fileID: 5382759684804752574, guid: bfa28317eb98f2846969e3ffce05f685, type: 3}
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allowDiagonalMovement: 0
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COLOR_WALKABLE: {r: 1, g: 1, b: 1, a: 1}
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