24 lines
492 B
C#
24 lines
492 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TestingDescr : MonoBehaviour {
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private int tweenId;
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public GameObject go;
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// start a tween
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public void startTween(){
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tweenId = LeanTween.moveX(go, 10f, 1f).id;
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Debug.Log("tweenId:" + tweenId);
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}
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// check tween descr
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public void checkTweenDescr(){
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var descr = LeanTween.descr(tweenId);
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Debug.Log("descr:" + descr);
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Debug.Log("isTweening:"+LeanTween.isTweening(tweenId));
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}
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}
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