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39
Assets/Scripts/BukaLaci.cs
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39
Assets/Scripts/BukaLaci.cs
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using UnityEngine;
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public class BukaLaci : MonoBehaviour
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{
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public Transform laci; // Objek laci yang digerakkan
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public Vector3 posisiTertutup; // Posisi lokal saat tertutup
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public Vector3 posisiTerbuka; // Posisi lokal saat terbuka
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public Transform pemain; // Objek pemain
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public float jarakMaksimal = 2f; // Jarak maksimal untuk membuka laci
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private bool terbuka = false;
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void Start()
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{
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// Set posisi awal (jika belum diatur)
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if (laci != null)
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laci.localPosition = posisiTertutup;
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}
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void Update()
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{
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if (laci == null || pemain == null) return;
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float jarak = Vector3.Distance(pemain.position, laci.position);
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// Cek apakah pemain cukup dekat
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if (jarak <= jarakMaksimal && !terbuka)
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{
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laci.localPosition = posisiTerbuka;
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terbuka = true;
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}
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// Cek apakah pemain menjauh
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else if (jarak > jarakMaksimal && terbuka)
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{
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laci.localPosition = posisiTertutup;
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terbuka = false;
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}
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}
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}
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