43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
using UnityEngine;
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public class CardboardMainController : MonoBehaviour
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{
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public Camera leftEyeCamera;
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public Camera rightEyeCamera;
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[Header("Stereo Settings")]
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public float eyeSeparation = 0.06f; // jarak antar mata, sesuaikan dengan VRBox
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public float focalLength = 1.0f; // jarak fokus
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void Start()
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{
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// Atur viewport camera (just in case)
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if (leftEyeCamera != null)
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leftEyeCamera.rect = new Rect(0f, 0f, 0.5f, 1f);
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if (rightEyeCamera != null)
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rightEyeCamera.rect = new Rect(0.5f, 0f, 0.5f, 1f);
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UpdateEyePositions();
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}
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void Update()
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{
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UpdateEyePositions();
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// Bisa tambah kontrol kamera manual atau head tracking di sini
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// misal dari mouse atau input lain untuk debug di PC
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}
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void UpdateEyePositions()
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{
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if (leftEyeCamera != null)
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leftEyeCamera.transform.localPosition = new Vector3(-eyeSeparation / 2f, 0, 0);
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if (rightEyeCamera != null)
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rightEyeCamera.transform.localPosition = new Vector3(eyeSeparation / 2f, 0, 0);
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// Kamera biasanya fokus ke depan, tapi bisa kamu modifikasi jika mau
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}
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}
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